module Base
{
    item Vest_Waistcoat
    {
        Type = Container,
        DisplayName = Waistcoat,
        ClothingItem = Vest_Waistcoat,
        Icon = Vest_Black,
        FabricType = Cotton,
	CanBeEquipped = TorsoExtra,
	BodyLocation = TorsoExtra,
	WeightReduction	=	90,
	Capacity	=	2,
	/*	ClothingItem = Vest_Waistcoat,
        ClothingExtraSubmenu =  Wear_Vest,*/
	
        /*clothingExtraSubmenu = FannyPack_WearFront,*/
        ClothingItemExtra = Vest_Waistcoat,
        ClothingItemExtraOption = WearVest,
        WorldStaticModel = BulletVest_Ground,
    }
    item Vest_Waistcoat_GigaMart
    {
        Type = Container,
        DisplayName = GigaMart Waistcoat,
        ClothingItem = Vest_Waistcoat_GigaMart,
        Icon = Vest_DarkBlue,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.40,
        WindResistance = 0.20,
        FabricType = Cotton,
	CanBeEquipped = TorsoExtra,
	WeightReduction	=	90,
	Capacity	=	2,
        ClothingItemExtra = Vest_Waistcoat_GigaMart,
        ClothingItemExtraOption = WearVest,
	BodyLocation = TorsoExtra,
        WorldStaticModel = BulletVest_Ground,
    }
/*	item Vest_Hunting_Grey
    {
        Type = Container,
        DisplayName = Grey Hunting Vest,
        ClothingItem = Vest_Hunting_Grey,
        Icon = Huntingvest_Grey,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.90,
        WindResistance = 0.80,
	CanBeEquipped = TorsoExtra,
	WeightReduction	=	90,
	Capacity	=	2,
        MaxAmmo = 12,
        AmmoType = Base.ShotgunShells,
        ClothingItemExtra = Vest_Hunting_Grey,
        ClothingItemExtraOption = WearVest,
	BodyLocation = TorsoExtra,
        WorldStaticModel = HuntingVest_Ground,
    }*/
    item Vest_Hunting_Orange
    {
        Type = Container,
        DisplayName = Orange Hunting Vest,
        ClothingItem = Vest_Hunting_Orange,
        Icon = Huntingvest_Orange,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.75,
        WindResistance = 0.75,
	CanBeEquipped = TorsoExtra,
	WeightReduction	=	90,
	Capacity	=	2,
        MaxAmmo = 12,
        AmmoType = Base.ShotgunShells,
        ClothingItemExtra = Vest_Hunting_Orange,
        ClothingItemExtraOption = WearVest,
	BodyLocation = TorsoExtra,
        WorldStaticModel = HuntingVest_Ground,
    }
    item Vest_Hunting_Camo
    {
        Type = Container,
        DisplayName = Camo Hunting Vest,
        ClothingItem = Vest_Hunting_Camo,
        Icon = Huntingvest_Camo,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.8,
        WindResistance = 0.65,
	CanBeEquipped = TorsoExtra,
	WeightReduction	=	90,
	Capacity	=	2,
        MaxAmmo = 12,
        AmmoType = Base.ShotgunShells,
        ClothingItemExtra = Vest_Hunting_Camo,
        ClothingItemExtraOption = WearVest,
	BodyLocation = TorsoExtra,
        WorldStaticModel = HuntingVest_Ground,
    }
    item Vest_Hunting_CamoGreen
    {
        Type = Container,
        DisplayName = Green Camo Hunting Vest,
        ClothingItem = Vest_Hunting_CamoGreen,
        Icon = Huntingvest_Camo,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.70,
        WindResistance = 0.80,
	CanBeEquipped = TorsoExtra,
	WeightReduction	=	90,
	Capacity	=	2,
        MaxAmmo = 12,
        AmmoType = Base.ShotgunShells,
        ClothingItemExtra = Vest_Hunting_CamoGreen,
        ClothingItemExtraOption = WearVest,
	BodyLocation = TorsoExtra,
        WorldStaticModel = HuntingVest_Ground,
    }


	item Vest_Hunting_Grey
    {
        Type = Container,
        DisplayName = Grey Hunting Vest,
        ClothingItem = Vest_Hunting_Grey,
        BodyLocation = TorsoExtra,
        Icon = Huntingvest_Grey,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.90,
        WindResistance = 0.80,
	CanBeEquipped = TorsoExtra,
	WeightReduction	=	90,
	Capacity	=	2,
        MaxAmmo = 12,
        AmmoType = Base.ShotgunShells,
        ClothingItemExtra = Vest_Hunting_Grey,
        ClothingItemExtraOption = WearVest,
	BodyLocation = TorsoExtra,
        WorldStaticModel = HuntingVest_Ground,
    }


    item Vest_Foreman
    {
        Type = Container,
        DisplayName = Foreman Vest,
        ClothingItem = Vest_Foreman,
        Icon = ForemanVest,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.70,
        WindResistance = 0.55,
	CanBeEquipped = TorsoExtra,
	WeightReduction	=	90,
	Capacity	=	2,
        ClothingItemExtra = Vest_Foreman,
        ClothingItemExtraOption = WearVest,
	BodyLocation = TorsoExtra,
        WorldStaticModel = HuntingVest_Ground,
    } 
/*
	item Fanny_Pack_Blue
    {
        Weight	=	0.2,
        Type	=	Container,
        DisplayName	=	Fanny Pack,
        Icon	=	FannyPack_Blue,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        clothingExtraSubmenu = FannyPack_WearFront,
	WeightReduction	=	90,
	Capacity	=	2,
        RunSpeedModifier = 0.97,

        ClothingItemExtra = ,
        ClothingItemExtraOption = ,
        clothingExtraSubmenu = FannyPack_WearFront,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
    }   

	item Fanny_Pack_Green
    {
        Weight	=	0.2,
        Type	=	Container,
        DisplayName	=	Fanny Pack,
        Icon	=	FannyPack_Green,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
        clothingExtraSubmenu = FannyPack_WearFront,
	WeightReduction	=	90,
	Capacity	=	2,
        RunSpeedModifier = 0.97,

        ClothingItemExtra = ,
        ClothingItemExtraOption = ,
        clothingExtraSubmenu = FannyPack_WearFront,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
    } 

	item Fanny_Pack_Pink
    {
        Weight	=	0.2,
        Type	=	Container,
        DisplayName	=	Fanny Pack,
        Icon	=	FannyPack_Pink,
       /* BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
        clothingExtraSubmenu = FannyPack_WearFront,*/
	WeightReduction	=	90,
	Capacity	=	2,
        RunSpeedModifier = 0.97,

        ClothingItemExtra = ,
        ClothingItemExtraOption = ,
        clothingExtraSubmenu = FannyPack_WearFront,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
    } 

	item Fanny_Pack_Red
    {
        Weight	=	0.2,
        Type	=	Container,
        DisplayName	=	Fanny Pack,
        Icon	=	FannyPack_Red,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
        clothingExtraSubmenu = FannyPack_WearFront,
	WeightReduction	=	90,
	Capacity	=	2,
        RunSpeedModifier = 0.97,

        ClothingItemExtra = ,
        ClothingItemExtraOption = ,
        clothingExtraSubmenu = FannyPack_WearFront,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
    } 

	item Fanny_Pack_Teal
    {
        Weight	=	0.2,
        Type	=	Container,
        DisplayName	=	Fanny Pack,
        Icon	=	FannyPack_Teal,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
        clothingExtraSubmenu = FannyPack_WearFront,
	WeightReduction	=	90,
	Capacity	=	2,
        RunSpeedModifier = 0.97,

        ClothingItemExtra = ,
        ClothingItemExtraOption = ,
        clothingExtraSubmenu = FannyPack_WearFront,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
    }*/
}
